Tall Tells...take on a new tone, targeted for a younger audience with much zeal and zannious from the guide, "Tall Tale", to the main character who travels through a tunnel on a ventrue to Tredegar Cove. Unpredictable and untelling, the plot places the reader in a place colored in orange but cloaked with darkness as bothe the guide, Tall, and the venturist, Sojourner the soul, testify and witness, knowledge and faith passed from the wiser to the learner.
Tredegar Cove couples both the "real world" and fantasy. Individuals and institutions are interchanged; for example, the local bank or banking is characterized by BOOZER, known to do his share of boozing, while the local government or law, HUSLEY HUSTLE--implying the law is a hustler. There is both a serious aspect and a satirical one, both a hardness and hilarity, for Sojourner to absorb in the school of life. As to good and evil, the separation is depicted by color; good as nesbitt orange and evil as gray, almost black.
Good things arrive from the beginning of "Tunnel Time" from Sojourner's passing to arrival in Tredegar Cove. While in route however, the young venturist is confronted by a series of objects and a character are too that magically appear, drawing to some degree on the past but also prescient of what to come.
More to come.